Instead of emulating a controller, this fix injects raw mouse input directly into the game’s camera functions, thereby avoiding any additional transformations. Using the cursor in the UI is also a hassle, because it has to be manually enabled and disabled via keybindings. Because it emulates a controller, there are still some issues with sensitivity, apparent negative acceleration and overall sluggish movement. If you encounter any problems see the Contact And Support section on how to get in touch with meĪlthough there already is a mouse fix for Dark Souls, which did a great job in helping many people (including me) to play the game with mouse and keyboard over the years, it is not an optimal solution. Although it underwent some thorough testing before the first public release, there might still be some issues that need to be addressed. You can download the fix from PC Gaming Wiki here or from Nexusmods here. It offers a flexible binding system, automatic cursor support for the UI, improved targeting and an easy configuration using a GUI. This fix makes Dark Souls use raw mouse input without any additional smoothing or acceleration.